Saturday, 7 March 2009

Wanted: Weapons of Fate (Demo Review)

Is sliding to cover fun? Yes. Is blind firing fun? Umm, I guess. Is shooting the doors of an airplane (whilst still in mid flight) fun? Yes. Is seeing the enemies get sucked out fun? Yeah it sure is! Wanted: Weapons of Fate is a fast paced, third person action game, and is a pretty good one for a movie tie in. Now you might dismiss the game on the fact that it is based on a film with mixed reviews, but nevertheless this game is fun, and isn't that what everybody wants?

With the tutorials over, the game places you onto a airplane full of bad guys, and its your task to kill them all. Kill bad guys. Go up to next level. Rinse and repeat. The action changes where your actually in the main cabins. This is where the cover system is handy, an luckily it actually works. With a quick tap of the action button (X on PS3) you move towards cover. From there you have the choice to slide/run to somewhere else, blind fire and curve bullets into heads.

This is the element that makes Wanted unique. The film and comic were famous for that same, extremely strange ability that the characters had. Well it works. Well most of the time. To use it, you have to build adrenaline by killing people, then you have to hold a button and move the line til the person you want to shoot turns grey. It seems simple, and it is, but it is flawed. Once activated, you can't change targets, and at times there's no way you can actually hit someone, making you lose adrenaline because you can't just switch it off, you must pull the trigger. When it works its beautiful, when it doesn't, well that something else.

Wanted is a good game. The shooting is good. The cover system works, and the game is challenging. The curving however is flawed at times. Don't get me wrong, I like it. It's fun, and it's great when you see the little cut scene where the bullet penetrates the body, but when your stuck targeting the guy standing right in front of you, it's pretty useless. Well it is only the demo, so i guess things can change.

8/10

Sunday, 1 March 2009

Molly Wants To Play (MWTP): Filming Day One

Well I've just finished the opening to Molly Wants To Play and i really feel good about it. I wanted it to be around ten minutes, but seeing that the term 'short but sweet' works some of the time in movies, it could be good. I don't want to waffle on with useless scenes. Just straight to the point. Hopefully I can put this into my portfolio, but anyway.

MWTP is on course for a scary Friday the 13th release. It looks like it might be delayed for convenience, but I want to do this for the 13th. I'd feel better about it. More info soon !